What is Holy Lands RPG?
The distinctions between Holy Lands RPG and other RPGs (role-playing games) are its keys to excellence.
First of all, Holy Lands RPG stands alone because real Christianity is the fundamental faith of the character, not some allegorical fantasy faith in a polytheistic (multi-god) world. The character believes in, proclaims, and fights for God the Father, Jesus Christ, and the real message of eternal salvation.
Next, the challenges the characters face are based on high-fantasy evils (demons, sorcery, and dangerous rogues) that have a primary mission of destroying the Church and Christians.
It raises the story to an epic level where evil fights for tyrannical dominance and good fights to oppose these forces with might and Miracles to create and maintain peace.
Although the game is set in the areas known to medieval Europe in order to bring God and Christianity into the game, Holy Lands RPG imposes two unique twists that take the game out of the box from stereotypical history. First, it fuses the exploratory freedoms of a fantasy world with historic dynamics (both natural and political). Therefore, your character can dungeon-crawl through miles of infested caves of say the Alps, and then the cross the exploding border skirmishes of Frankish/Saxon territory to the fictional western harbor city of Great Cantonbury, for example. In this way, you’re only limited to history by your own desire for geographic exploration and adventure.
Though Holy Lands RPG can be played as “Christian” as you desire, the other unique twist is that the game suggests a more “ideal” Christianity dominates the characters’ faith. By this, the game suggests that the virtues of both the modern and historic faith make up the setting for the Christian religion. Since there was one Christian Church historically, Holy Lands RPG blends this system of hierarchy with the more virtuous strengths of today’s Christianity to emphasize that each of us must have their own strong relationship with God. Therefore, clergy will have a responsibility of service to their shirefolk, and the ruling class can have more of a political authority than a spiritual dominance, and people are saved by their profession of faith – not by their service to the religious.