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HL3 - Holy Lands RPG 3rd Edition may very well be unlike any other game you have ever played before. If you are new to RPG games you might be wondering "how does this game work?". We will go
over the basics now and just to let you know up front -you do not need to undergo the arduous task of memorizing rules, tables and charts to play this game.
We have pioneered an RPG that allows you to learn and create and even grow the rules as you go! Holy Lands RPG is a well- balanced game that is ever expanding and ever growing by your input and participation. Although HL has a standard set of gaming rules, the HL community has and will forever enhance and build upon them. This game goes beyond "house rules". This is YOUR game.
The new online format of Holy Lands RPG is designed in such a way that it has a real-world balance. As a Rac creates more, thus contributing to the HLRPG "world", he or she gains more privileges (by way of Quest Credits). These Quest Credits allow the Rac more personalization of campaigns, more powerful Holy Items, more diversity of NPC's, etc.
As you finish campaigns with PC's and they Journal, you earn more Quest Credits AND your adventure tale remains for other Rac's to build their stories around. The theory is that "everyone" will leave simple dungeons, weaker Holy Items, and more common NPC's here and there, but only a few will excel their stories to glorious levels. These campaigns will be their legacies and more players will try to follow that Rac's storyline because they get cooler "stuff", but at a price.
Obviously, those dungeons will be more difficult, those NPC's will be more crafty and more cleverly created, and the whole area will be laden with more treasure and intrigue. As in the real world, there is common and possibly less-exciting adventure to be found all around. Great stuff for beginners, but it causes the more hungry adventurers to follow more heroic, and thus more difficult rumors of treasure and valor.
New to RPG's?
Holy Lands is an RPG, which stands for role-playing game. It's called a role-playing game because you play the role of a character as if it were yourself. With the Holy Lands system you
will develop, play and grow your new character, which is known as a PC, or Player Character.
It takes more imagination than skills to play Holy Lands. As character; you will need to declare what decisions to make in various situations, as you make these decisions the story unfolds. You base your character's decisions on your perspective of the story, physical surroundings within the story, and consequences of your character's actions if played out in the story. Because this game is limited only by your imagination, you create your own intensity and excitement!
HLRPG names to know...
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PC: |
Player Character (Adventurer, Fighter, Saint, Knight, etc...) Note: Beginning Beta has only unlocked two characters.
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Rac |
Raconteur or story teller. This is the leader of the story (adventure) itself. The Rac is usually not a PC themselves. The Rac is in charge of knowing the story as a whole, unlike the PC's that will learn as they go.
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NPC's |
Narrated Personality Character. Sometimes known as a non-player character. These characters are individuals that become a part of your adventure but are not part of your collective groups characters. So let's say a King sends you on a quest and hands you a scroll at the beginning of your Rac's adventure, that King would be a NPC. |
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How to Play...
Create a Character. You can do this online through the Character Generator. Once you find the one you like, study your character to learn who you will be playing. You
can read up on your characters new skills by visiting your Journaling section located in your account. Note: As a player (PC only) you can stop the process here and just play your Rac's game, returning
to your account afterwards to journal or level up.
Begin and play a campaign. (Online tool for Rac's) This is a fun interactive online feature of Holy Lands III, RPG. Within this lair builder you will be given all the foundational
pieces to create an amazing quest. As the Rac of your game, you will use this maze of possibilities to present the depth and dimensions to your players. These lairs come alive with twists and turns
full of danger, critical decisions, and moral choices for your PC's. The lair builder has everything built right in; including, monsters, booty, rooms and hallways. Create and play as you go!
Journal (For Rac's and PC's) After you have completed your heroic adventure, simply return to your account and journal about it. This is where you can participate as a
group online! Use your account journaling to keep records of adventure specifics, NPC's, record new items, gold and silver, armor and weapons, as well as leveling up your character. Note: Journaling
is key! The more you participate the more you will unlock the features within this beta.
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